I’m not an artist, or cake decorator, or precious snowflake. I’m not a superhero-ninja-rockstar with a portfolio of award-winning work. In fact, I’m not a portfolio designer at all.
I solve real problems,
for real people.
I just happen to do it
I work as Principal Product Designer at a digital consultancy called Red Badger - which is a notoriously difficult task in itself, because it’s made up of a bunch of smart people who are all at the top of their game. And I get to work along side them.
I get to see the inside of interesting (I mean really interesting) companies like the Financial Times, ASOS, disruptor tech companies like Tandem, family favourites like Nando's; and delve my sticky little mitts into the heart of their newest, brightest, bleeding-edge projects.
I get to spend each day working with designers like Rob Brathwaite and Kim Habib, developers like Viktor Charypar and Jon Yardley, and talented project managers and product owners to fix problems and build products that people want to use.
I get to learn from the people around me, and collect skills that allow me to build myself websites like this (and this one actually), and draw, build and experiment with things like this (it should be motion 📱, touch 👆 and mouse 🐭 reactive)!
I've just pulled out a few of the most interesting projects I've worked on in the past five years - using a PAR (Problem, Action, Result) framework for speed and clarity. If you would like to know more about anything you see on this site, please do drop me a line at email@example.com
THE FINANCIAL TIMES
Over 18 months spanning 2015-16, I got to work on one of the most interesting projects of my career.
Red Badger were engaged by the Financial Times to help with the redesign of the website - the project was called Next FT and they were bringing the site from a static 970px fixed width framework (complete with separate web app) to a fully responsive experience. But, that wasn't the problem we were there to solve.
The current programme was running a form of Dev Anarchy (if you're not familiar you can check out this YouTube video) and it wasn't working out well for anybody. Specifically the UXD team were feeling the burn of a way of working that left design as an after thought - and the business knew it.
The initial phase was a two month period to prove out our way of working. In seven weeks we designed and deployed an entirely new homepage. This speed of delivery led to our engagement lasting for 18 months, so that we could empower designers to have a strategic voice. Working with one team at a time and approaching the solution though osmosis, we were able to demonstrate the value of embedded UXD in product teams.
By working closely with the FT senior management we were able to ensure that the cultural shift in working practices lived on. Our persistent demonstration of integrated UXD and iterative change formed a culture of lean, user-centred design, that has now filtered through to other areas of product delivery across the organisation.
Since summer 2016, I have been leading workshops and courses at General Assembly.
Teaching, as well as being inspiring, has given many things back to me: I am a more accomplished speaker and presenter; I have learned to explain anything in an infinite number of ways; I have a deeper understanding of the needs of the stakeholders I find myself working with; and I constantly get to reaffirm my for what I do.
Over the past few years a lot of people, from a wide range of backgrounds, have been recognising the importance of design in their industries: the creative process in which we use our intuition and analytical ability to understand the opportunities and constraints, business goals, competitive markets, customer needs and technologies present; and then envision, communicate, and realise practical solutions that meet customer needs and create business value.
Through creating an iterative learning experience, I lead students through multiple cycles of the lean UX process, building on concepts and expanding contextual knowledge of their applications. This allows them to experience that optimal solutions require an effective design process that provides a framework within which designers can consistently validate - ideate - repeat.
By enabling students to ideate solutions in a user-centered way, they graduate with the knowledge that design is full of processes, not rigid methodologies, and is, by nature, an iterative process: so what we discover through empathy, research, validation and usability testing often dictates the solution. They also produce a individual project who's outcomes make me consistently proud.
My energy for learning is boundless, and I have an insatiable drive to explore new disciplines and cross boundaries. I believe that the more I’m aware of, the more references I have to draw on - so the more I find myself able to see unlikely associations and connect my digital day with my analogue night.
Having become obsessed with the drawing app Procreate, I have been learning how to structure and code parallax illustrations like this jellyfish. Why jellyfish? I took my parents on a trip to Monterey bay earlier this year, and have been fascinated by them ever since 🐙
Terrazzo is a recent find - I actually stumbled across it as I was looking for a way to display the accessories I was making. I'm a big fan of supporting makers and craftspeople (my dad is a wonderful wood carver) so I took a workshop run by a surface designer - and I'm hooked 🎨
When I began teaching I learned that telling a story was the best way to help someone understand a framework, a methodology, an example, an application. Speaking is a privilege, and I find immense joy in it.